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Hands-On Game Development with WebAssembly 封面

Hands-On Game Development with WebAssembly

Rick Battagline

43人在讀
74.6萬字總字數
¥70.84定價

內容簡介

Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web.This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5.This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly.

書籍信息

作者Rick Battagline
出版社Packt Publishing
出版時間2019-05-31
ISBN9781838646837
分類計算機-計算機綜合
格式EPUB
完結狀態連載中
章節數351