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Real-Time 3D Graphics with WebGL 2 封面

Real-Time 3D Graphics with WebGL 2

Farhad Ghayour Diego Cantor

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48.4萬字總字數
¥78.47定價

內容簡介

As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.

書籍信息

作者Farhad Ghayour Diego Cantor
出版社Packt Publishing
出版時間2018-10-31
ISBN9781788837873
分類計算機-計算機綜合
格式EPUB
完結狀態連載中
章節數436