
Lee Zhi Eng
This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up.
不错的游戏开发入门教程,Blender + Unity的工具组合和敏捷开发流程很适合小型团队和个人开发者。教程围绕一个规模适中的小游戏展开,麻雀虽小,五脏俱全,很容易上手。
1.很不错的入门教程,非常适合独立开发或者制作人。 2.内含游戏制作的“方法论”,以敏捷的思想设计及制作游戏,它不仅仅合适游戏,非游戏项目也可以借鉴。 3.同时介绍了Blender以及Unity,对于技术人员来说了解Blender的工作流大有裨益,美中不足的是现在Blender已经是3.x版本,跟书中使用的2.7版本无论界面以及操作都发生不小的变化。