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Learning C# by Developing Games with Unity 2020 封面

Learning C# by Developing Games with Unity 2020

Harrison Ferrone

138人在讀
36.1萬字總字數
¥71.93定價

內容簡介

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.

讀者書評

★★★★★

一直想找個C#和unity入門的書,鬥不合適,不是版本太低就是不講C#,這本書不錯,不懂編程都能學會

★★★★★

這本好,特好,講得詳細,專有名字特指名詞還弄成了藍字,容易識別

★★★★★

非常牛,小白也可以學unity了

書籍信息

作者Harrison Ferrone
出版社Packt Publishing
出版時間2020-08-21
ISBN9781800204447
分類計算機-編程設計
格式EPUB
完結狀態連載中
章節數108