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Unity 2020 Virtual Reality Projects 封面

Unity 2020 Virtual Reality Projects

Jonathan Linowes

40人在讀
71.1萬字總字數
¥71.93定價

內容簡介

This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.

讀者書評

★★★★★

關於虛擬現實項目開發的好書,理論知識和實踐項目都恰到好處,前者樸實易懂,後者難易程度適中,操作步驟詳實,目標明確,非常適合邊看邊做。高手之作,推薦閱讀並實踐。

書籍信息

作者Jonathan Linowes
出版社Packt Publishing
出版時間2020-07-30
ISBN9781839214257
分類計算機-編程設計
格式EPUB
完結狀態連載中
章節數139