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Unity 2018 Cookbook(Third Edition) 封面

Unity 2018 Cookbook(Third Edition)

Matt Smith

32人在讀
95.7萬字總字數
¥95.91定價

內容簡介

With the help of the Unity 2018 Cookbook, you’ll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets.Once you’ve got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018’s newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques.By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018.

讀者書評

★★★★★

內容非常詳盡,涉及了Unity遊戲開發的方方面面。所有的示例都有清晰的操作步驟和原理講解,很適合初學者自學,同時也可以作爲有經驗開發者的參考書。不過詳細既是優點,也是弱點,就是有些囉嗦,從頭到尾讀下來很費勁,沒有足夠的耐心是很難啃下來的,怪不得讀完人那麼少。

書籍信息

作者Matt Smith
出版社Packt Publishing
出版時間2018-08-31
ISBN9781788477284
分類計算機-編程設計
格式EPUB
完結狀態連載中
章節數1064