
William Sherif Stephen Whittle
This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.
學習ue4可以看,學習ue5還是直接官方文檔吧,有些內容有點過時
業餘玩玩遊戲引擎,這書挺不錯,適合有c++基礎的閱讀