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Procedural Content Generation for Unity Game Development 封面

Procedural Content Generation for Unity Game Development

Ryan Watkins

30人在讀
29.8萬字總字數
¥90.46定價

內容簡介

This book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# scripting but you'll be able to jump in and start learning PCG straightaway.

書籍信息

作者Ryan Watkins
出版社Packt Publishing
出版時間2016-01-30
ISBN9781785289675
分類計算機-編程設計
格式EPUB
完結狀態連載中
章節數85