
Jamie Dean
If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required.
雖然部分內容有些舊(動畫製作部分)且書中提供的案例代碼已經過期無法下載而不方便上手實踐,但整體還是不錯的,講得很細,基本把Unity動畫系統Mecanim講透了,值得一讀和參考。