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Learning C# by Developing Games with Unity 2020 封面

Learning C# by Developing Games with Unity 2020

Harrison Ferrone

138人在读
36.1万字总字数
¥71.93定价

内容简介

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.

读者书评

★★★★★

一直想找个C#和unity入门的书,斗不合适,不是版本太低就是不讲C#,这本书不错,不懂编程都能学会

★★★★★

这本好,特好,讲得详细,专有名字特指名词还弄成了蓝字,容易识别

★★★★★

非常牛,小白也可以学unity了

书籍信息

作者Harrison Ferrone
出版社Packt Publishing
出版时间2020-08-21
ISBN9781800204447
分类计算机-编程设计
格式EPUB
完结状态连载中
章节数108