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Unity 2020 Virtual Reality Projects 封面

Unity 2020 Virtual Reality Projects

Jonathan Linowes

40人在读
71.1万字总字数
¥71.93定价

内容简介

This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.

读者书评

★★★★★

关于虚拟现实项目开发的好书,理论知识和实践项目都恰到好处,前者朴实易懂,后者难易程度适中,操作步骤详实,目标明确,非常适合边看边做。高手之作,推荐阅读并实践。

书籍信息

作者Jonathan Linowes
出版社Packt Publishing
出版时间2020-07-30
ISBN9781839214257
分类计算机-编程设计
格式EPUB
完结状态连载中
章节数139