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Unity 2018 Artificial Intelligence Cookbook(Second Edition) 封面

Unity 2018 Artificial Intelligence Cookbook(Second Edition)

Jorge Palacios

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29万字总字数
¥78.47定价

内容简介

Interactive and engaging games come with intelligent enemies, and this intellectual behavior is combined with a variety of techniques collectively referred to as Artificial Intelligence. Exploring Unity's API, or its built-in features, allows limitless possibilities when it comes to creating your game's worlds and characters. This cookbook covers both essential and niche techniques to help you take your AI programming to the next level.To start with, you’ll quickly run through the essential building blocks of working with an agent, programming movement, and navigation in a game environment, followed by improving your agent's decision-making and coordination mechanisms – all through hands-on examples using easily customizable techniques. You’ll then discover how to emulate the vision and hearing capabilities of your agent for natural and humanlike AI behavior, and later improve the agents with the help of graphs. This book also covers the new navigational mesh with improved AI and pathfinding tools introduced in the Unity 2018 update. You’ll empower your AI with decision-making functions by programming simple board games, such as tic-tac-toe and checkers, and orchestrate agent coordination to get your AIs working together as one.By the end of this book, you’ll have gained expertise in AI programming and developed creative and interactive games.

书籍信息

作者Jorge Palacios
出版社Packt Publishing
出版时间2018-08-28
ISBN9781788625227
分类计算机-编程设计
格式EPUB
完结状态连载中
章节数458