
William Sherif Stephen Whittle
This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.
学习ue4可以看,学习ue5还是直接官方文档吧,有些内容有点过时
业余玩玩游戏引擎,这书挺不错,适合有c++基础的阅读