
Isaac Sukin
A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.
整体还不错的WEB游戏开发书籍,主要讲解Three.js的基本用法和最佳实践,关于背后的低层WebGL和图形学知识的内容偏少,毕竟这是一本关于Three.js高级图形库的书,更适合有一定WEB开发和游戏开发以及CG基础的读者学习。当然,仅是以Three.js为基础直接上手简单游戏的开发,本书也具有参考价值。