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OpenGL 4 Shading Language Cookbook(Second Edition) 封面

OpenGL 4 Shading Language Cookbook(Second Edition)

David Wolff

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58.2萬字總字數
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內容簡介

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

書籍信息

作者David Wolff
出版社Packt Publishing
出版時間2013-12-24
ISBN9781782167037
分類科學技術-工業技術
格式EPUB
完結狀態連載中
章節數106